{"product_id":"katya-of-belarus-the-girl-who-builds-worlds-1","title":"Katya of Belarus — The Girl Who Builds Worlds","description":"\u003ch3\u003e\u003cstrong\u003eKatya of Belarus — The Girl Who Builds Worlds\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003eAge:\u003c\/strong\u003e 12\u003cbr\u003e\u003cstrong\u003eCountry:\u003c\/strong\u003e Belarus\u003c\/p\u003e\n\u003cp\u003eKatya was supposed to be playing the game.\u003c\/p\u003e\n\u003cp\u003eInstead, she redesigned the village.\u003c\/p\u003e\n\u003cp\u003eThis happens a lot.\u003c\/p\u003e\n\u003cp\u003eGive Katya a world made of blocks and within twenty minutes she has moved the houses, added a bridge, planted trees, widened the paths, built a library nobody asked for, and decided the villagers desperately need a public square.\u003c\/p\u003e\n\u003cp\u003eThey do.\u003c\/p\u003e\n\u003cp\u003eObviously.\u003c\/p\u003e\n\u003cp\u003eKatya loves games, but winning has never interested her nearly as much as \u003cstrong\u003emaking\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003eShe wants to know how everything works.\u003c\/p\u003e\n\u003cp\u003eHow does pressing one key make something happen somewhere else on the screen?\u003c\/p\u003e\n\u003cp\u003eWho decided what the sky should look like?\u003c\/p\u003e\n\u003cp\u003eHow does a game remember where she put her house?\u003c\/p\u003e\n\u003cp\u003eAnd—most importantly—could she make one herself?\u003c\/p\u003e\n\u003cp\u003eSo Katya started learning to code.\u003c\/p\u003e\n\u003cp\u003eAt first, almost nothing worked.\u003c\/p\u003e\n\u003cp\u003eHer character walked backward.\u003c\/p\u003e\n\u003cp\u003eA door disappeared.\u003c\/p\u003e\n\u003cp\u003eShe created a tiny game in which the player was supposed to collect stars, except the stars couldn't actually be collected.\u003c\/p\u003e\n\u003cp\u003eFor three days, Katya argued with those stars.\u003c\/p\u003e\n\u003cp\u003eThe stars eventually lost.\u003c\/p\u003e\n\u003cp\u003eNow there's a notebook beside her computer filled with sketches of characters, maps, scraps of code, ridiculous game titles, and ideas she thinks of when she is supposed to be sleeping.\u003c\/p\u003e\n\u003cp\u003eHer favorite idea is a game where players travel through imaginary countries solving mysteries, learning languages, collecting stories, and building something beautiful in every place they visit.\u003c\/p\u003e\n\u003cp\u003eThere will be no fighting.\u003c\/p\u003e\n\u003cp\u003eThere will, however, be dragons.\u003c\/p\u003e\n\u003cp\u003eKatya feels this is a reasonable compromise.\u003c\/p\u003e\n\u003cp\u003eSomeday she wants to become a game designer and programmer, creating worlds other children can enter and explore—worlds where curiosity matters more than winning and nobody is told there is only one way to play.\u003c\/p\u003e\n\u003cp\u003eBut tonight, she's back in her blocky little village.\u003c\/p\u003e\n\u003cp\u003eThe library needs another floor.\u003c\/p\u003e\n\u003cp\u003eThe bridge is too narrow.\u003c\/p\u003e\n\u003cp\u003eAnd somebody has put a chicken inside her house.\u003c\/p\u003e\n\u003cp\u003eAgain.\u003c\/p\u003e\n\u003cp\u003eKatya sighs.\u003c\/p\u003e\n\u003cp\u003eApparently even a future software engineer has limits to her authority.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHer dream:\u003c\/strong\u003e To become a game designer and programmer and build worlds where imagination has no boundaries.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHer wonder:\u003c\/strong\u003e \u003cem\u003e“If I can imagine a whole world, why couldn't I learn how to build it?”\u003c\/em\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cb\u003e*****\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFine Art Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003ePremium semi-glossy paper enhances colors with a subtle shine and protects against fading from light or moisture:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cspan\u003ePaper Finishing:\u003c\/span\u003e Semi-glossy, enhances colors with a subtle shine.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003ePaper Weight:\u003c\/span\u003e 200 gsm (80 lb), thickness: 0.22 mm (8.7 mils).\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eSustainable Paper:\u003c\/span\u003e FSC-certified or equivalent paper for sustainability.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eAvailable Sizes:\u003c\/span\u003e 4 sizes in inches (US\u0026amp;CA) and cms (rest of the world).\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003eChoose standard bleed (full coverage) or the elegant Gallery Edition (white edge).\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003e\u003cspan\u003eBeautifully designed for any style, any room, any frame.\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Girls Wear Crowns","offers":[{"title":"Full Bleed (Edge to Edge) \/ 25x25 cm \/ 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